lighting
The illumination of a scene is dependent on the central theme and the viewing direction. A classic setup includes a master light for the basic illumination, brightener to extend the basic illumination and effect lights to highlight edges or specific areas. For each light source intensity, colour, shape and shadow can be adjusted individually. Among the available types of light sources are point lights, which emit light in all directions, spotlights, which form cones of light or area lights, which emit light based on the shape of objects. With IES lighting profiles it’s also possible to represent the shape of real light sources. Light can be visualized in the virtual workspace using volumetric lights. In addition to individual light sources, global skylights can be used (see environment).
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