graphic processing

In graphic processing the renderings get prepared according to the final usage and exported in the desired image formats. Renderings with 32-bit colour depth (HDR) allow the targeted optimization of contrast, brightness and colour values during conversion to 8-bit formats for print. Light and effect channels allow the subsequent adjustment of the intensity for individual light sources and effects. Individual objects of a scene can be kept on separate layers and displayed with transparent background by masking. When combining 3D objects with photos, the shadow cast of objects can be integrated into the photo environment.

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